Want to test out the setting? Not sure if your character is a good fit? Need to start gathering some samples? You know how it goes:
→ Comment with the character's name and series in the subject. → Pick an option or make your own. → Tag around. → Enjoy yourself!!
Check out these helpful links to get a sense of the game:
G A M E L I N K S
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R E S O U R C E S
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You're awake. You're lying on a cold floor, and your head is pounding. It feels like you've been hit with a sledgehammer. You can barely move, but you push yourself up anyway, and look around. You're in an unfamiliar warehouse, and on your left wrist is a bracelet. It feels heavy, and no matter how hard you tug at it, it refuses to come off. You can't remember how you arrived here, nor do you recognize anyone else. Try not to panic too much.
( For the purposes of the Test Drive, characters will be arriving in the warehouse instead of the Elevator/AB Room)
An Ambidex Game has just concluded. You have entered in your vote and there's no turning back. Did you trust your opponent and vote ally? Or did you double-cross them and vote betray? What did your opponent do? Did they vote betray while you voted ally, or did they vote ally while you voted betray? Why did you choose one or the other? Just what did you do?
Rules are meant to be broken. You've just reached a certain amount of BP, and you can finally have access to food (low or high quality) or to the dorms. It's great, things are getting a bit more bearable now, but seeing the others without the same "luxuries" as you, you feel like you should do something. It's against the rules to bring food or blankets out of their respective rooms, but Zero can't have eyes everywhere... can he?
Exploration and Escape. All the windows are bolted shut, and all the doors are locked. The exit is through the number 9 door, but no one can reach it until they have 63 BP. It'll take too long to wait for help to arrive, and to accumulate that many points. There must be some way out. Maybe if you search enough, you can find a tool to help you break down a door.
Wild Card. Want to try something else? Go for it! Have your own AB Game round, have characters argue against each other, try to keep the mood cheery, whatever! Make full use of the environment and mechanics, just remember to keep it within the game's structure.
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no subject
That's nice and all, but unless you're the one who locked us in here, it's probably not that big of a deal.
[a pause, then, closer]
...You're not the guy who locked us in here, are you?
no subject
[Cracks open one eye to peer up at you.]
I couldn't tell you your name if I had a gun to my head. Give me five minutes before we move onto the big stuff, like why you're in my apartment and where I put my keys.
no subject
This is your apartment? What the rent on this place, it's huge! Interior decorating could use some help, though.
no subject
[Finally gets his hands back and shoves himself up into a sitting situation.]
no subject
[And stares.]
no subject
It's kind of that bad. No offense.
no subject
What the hell is this place?
no subject
no subject
But the only way this is my place is if someone knocked out all the walls on the whole floor and plated everything with metal.
no subject
[he rocks back on his heels, chewing at his lower lip]
Well? Now what?